Guide to Game Development/Theory/Mathematics/Vectors: Revision history

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25 July 2023

  • curprev 01:3501:35, 25 July 2023 205.209.233.100 talk 21,947 bytes +21,947 Fixed order for v_hat = v / length of v in *Unit Vector Length* so it renders v with a vector arrow over top instead of rendering \overrightarrow{V} instead